Парные птицы в парном полёте Черта 10
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Source War of Immortals
Usage imbued in one or two weapon ikons that both have the thrown trait
imbued in one or two weapon ikons that both have the thrown trait
Your ikons bond like a pair of one-winged birds. This feat can be imbued in either a single ikon with multiple copies, such as one produced by the shadow sheath or with the Twin Stars feat, or two separate ikons (bypassing the normal limit per ikon feat).
Immanence As long as you hold one ikon, the other will return to find its partner. Both ikons gain the returning rune.
Transcendence—Rejoin in Flight (transcendence) You throw your weapon ikons to either side of a creature, and they seek each other out, converging on the target. Make two thrown Strikes against a target within the first range increment of both your weapon ikons. This counts as two attacks toward your multiple attack penalty, but the penalty doesn't increase until after you've made both attacks. The target is flanked for both attacks (typically making it off guard against both attacks). If both Strikes hit, the target also takes an additional die of weapon damage. The weapons then return to your hand.
Usage imbued in one or two weapon ikons that both have the thrown trait
imbued in one or two weapon ikons that both have the thrown trait
Your ikons bond like a pair of one-winged birds. This feat can be imbued in either a single ikon with multiple copies, such as one produced by the shadow sheath or with the Twin Stars feat, or two separate ikons (bypassing the normal limit per ikon feat).
Immanence As long as you hold one ikon, the other will return to find its partner. Both ikons gain the returning rune.
Transcendence—Rejoin in Flight (transcendence) You throw your weapon ikons to either side of a creature, and they seek each other out, converging on the target. Make two thrown Strikes against a target within the first range increment of both your weapon ikons. This counts as two attacks toward your multiple attack penalty, but the penalty doesn't increase until after you've made both attacks. The target is flanked for both attacks (typically making it off guard against both attacks). If both Strikes hit, the target also takes an additional die of weapon damage. The weapons then return to your hand.